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Monster Hunter Rise Demo Frame Rate and Resolution Has Been Revealed

Capcom is releasing another entry into the Monster Hunter serial in just a couple of months with Monster Hunter Ascent on the Nintendo Switch. To whet the appetite, Capcom has released a demo for players to get familiar with earlier the launch of the game in March. With the demo in players' hands, nosotros have now seen what specifications we will be working with.

VG Tech (via Nintendo Life), took a closer wait at the latest entry into the series and they can confirm that the demo runs at a stable thirty FPS, fifty-fifty during more demanding sections of the game. This is both in docked and handheld mode.

Equally for the resolution, you won't be blown away. In docked style, VG Tech reported that the game renders at a resolution of 1344×756 with the UI rendering at 1920×1080. While in portable mode, the games renders at 960×540 and the UI renders at 1280×720.

We all know that the Nintendo Switch is nothing close to a technical powerhouse. And so, these specs shouldn't be too much of a disappointment.

It should also be noted that these findings were from the demo of Monster Hunter Rise, not the official release. Since the game is still a couple of months abroad, it is totally possible that these could alter at some signal.

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Monster Hunter Rising is gear up to release on March 26 for the Nintendo Switch. Make sure to check out DualShockers' preview of the demo for more than information on the game.

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Source: https://www.dualshockers.com/monster-hunter-rise-demo-frame-rate-resolution/

Posted by: lairdhaddespeame.blogspot.com

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